11.12.2013
The Order: 1886 will not use a traditional weapon wheel
One of the essential feature for a TPS that respects is undoubtedly related to the number of weapons available , among which obviously choose during the entire duration of the game . Generally, a similar inventory is managed through a weapon wheel , through which you can select the tool best suited to the war situation and playing style of the player.
"The Order : 1886 shooter out exclusively on PS4 next year, shy away such a solution , opting for a more realistic and rational . To confirm it is the creative director of the production Ru Weerasuriya , speaking to the microphones of Gameinformer , explained the decisions behind the abandonment of traditional management arsenal in favor of a more marked by realism :
With regard to weapons and other things, everything that you can take with you will be equipped in a manner consistent to what would happen in reality.For us it is important that the player does not feel to have an exaggerated equipment , a factor that strayed from our game viewing which includes times when the presence of weapons able to make a real difference .The management system of arms is based on this , on how much a person is able to carry realistically , an element that gives the player the opportunity to decide from time to time to equip , change or abandon any type of weapon"
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